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| FIRST <<< | PREV < | Showing items 766 to 780 | > NEXT | >>> LAST |
| SW Name | Home page | Downloaded |
|---|---|---|
| Stendhal | http://freshmeat.net/[..]urceforge.net | 2322x |
| Stendhal is a full fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system. | ||
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Black Penguin | http://www.priebs.de/[..]kpenguin.html | 2321x |
| Black Penguin is an arcade style jump-on-cubes game. Use your cursor keys to make the penguin escape from the evil window that's menacing him and gather credits by collecting the items on the cubes. Black Penguin comes with 16 levels, runs under X11 with Qt and/or KDE, has rendered graphics, sound support is not implemented yet. | ||
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Bomberbastards - | http://bbbastards.sourceforge.net/ | 2320x |
| Bomber Bastards is a multi-platform bomberman clone with some extensions. The maps support animations and can be bigger than the screen. Multiplayer games on a single computer can be played either in split-screen or in fullscreen, smooth scrolling allows for larger maps than in the classic bomberman games. SDL is used for the cross-platform graphics. A network mode (local and internet with a central server) and an adventure mode are part of the todo list, but are getting close. | ||
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GSokoban | http://home.swipnet.se/[..]iva/gsokoban/ | 2318x |
| GSokoban is a puzzle game invented in Japan 1982 by Hiroyuki Imabayashi. The goal is to push a number of boxes to special spots in a maze, without getting stuck against walls or in corners. | ||
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Tanky | http://yetty-blog.blogspot.com | 2318x |
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Ascii Anglictina | http://aa.webz.cz | 2316x |
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Castle-Combat | http://www.linux-games.com/[..]astle-combat/ | 2315x |
| A clone of the old DOS game Rampart. Up to four players (or more in future a versions) build castle walls, place cannons inside these walls, and shoot at a the walls of their enemy(s). If a player can't build a complete wall around onea of his castles, he loses. The last surviving player wins. | ||
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tux_aqfh | http://tuxaqfh.sourceforge.net/ | 2315x |
| tux_aqfh is Tux: A Quest for Herring, a game in which Tux the Penguin must collect Golden Herring and other prizes. | ||
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perlwow | http://hoopajoo.net/[..]/perlwow.html | 2311x |
| This is a fork of powwow, the MUD client | ||
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Faile | http://faile.sourceforge.net/ | 2309x |
| Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand | ||
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IanOut | http://ianout.sourceforge.net/ | 2309x |
| The SDL port project of Interplay's best-seller RPG Fallout | ||
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Foosball | http://freshmeat.net/[..]cts/foosball/ | 2309x |
| A Table Football game for SDL. A Table football game for Linux/SDL. Change speed, formation etc. Play a friend, or the computer, or watch the computer play itself. A bit of mindless fun. | ||
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3d Battle Go | http://www.stanford.edu/[..]dgo/3dgo.html | 2308x |
| 3D Battle Go is a 3D arcade version of the ancient Chinese board game Go. It expands Go using a tetrahedral lattice structure that is similar enough in certain aspects to a 2D grid that the game is fun and playable, but definately not isomorphic to the 2d structure. It uses OpenGL and works much better with a 3D graphics card. | ||
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YaRP | http://sourceforge.net/[..]rojects/yarp/ | 2308x |
| YaRP a third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++! | ||
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Critical Mass | http://criticalmass.sourceforge.net/critter.php | 2306x |
| An SDL/OpenGL space shoot'em up game. | ||
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