SW Name |
Home page |
Downloaded |
getID3() |
http://getid3.sourceforge.net/ |
1890x |
getID3() is a PHP script that extracts useful information from MP3s and other multimedia file formats. It extracts information like the play time, bitrate, and resolution from the following file formats: MP3, Ogg Vorbis, WAV, AVI, MPEG-1 video, Windows Media (ASF, WMA, WMV), RealAudio & RealVideo, Monkey's Audio, FLAC & OggFLAC, VQF, Speex, Musepack / MPC, AAC, AU, VOC, AIFF, OptimFROG, WavPack, LiteWave, LPAC, RKAU, SZIP, Shorten, Quicktime, NSV, MIDI, ZIP, ISO9660, TTA, PhotoCD, BMP, PNG, GIF, and JPEG.
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latency-graph API |
http://www.linuxdj.com/[..]atency-graph/ |
1888x |
Latency-graph is a small API to quickly create timing/latency graphs in your apps.
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Audio::Xmpcr |
http://www.rulerofearth.com/ |
1874x |
Audio::Xmpcr is a Perl API to the XM PCR Satellite radio. It offers two different operating modes (direct and remote+daemon) via a single interface.
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PySDL |
http://pysdl.sourceforge.net/ |
1822x |
PySDL is a module for Python that provides an interface for the Simple DirectMedia Layer's functionality. It currently supports the video, CD-ROM, joystick, audio, and event subsystems.
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libcdaudio |
http://libcdaudio.sourceforge.net/ |
1813x |
libcdaudio is a portable library that provides wrapper functions to audio CD drives, and a way of accessing the CDDB and CDIndex databases.
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GPAC |
http://gpac.sourceforge.net/ |
1812x |
GPAC is a multimedia framework based on the MPEG4 systems standard. It already supports MPEG-4, VRML, and X3D presentations, many audio/video codecs and formats.
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SDLmm |
http://sourceforge.net/[..]ojects/sdlmm/ |
1805x |
SDLmm is a C++ glue library for SDL. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation.
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Audiere Audio System |
http://audiere.sourceforge.net/ |
1804x |
The Audiere Audio System is a portable audio library which supports playing MP3, Ogg Vorbis, WAV, IT, XM, S3M, and MOD files.
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libksd |
http://libksd.sourceforge.net/ |
1800x |
libksd is a cross-platform (C++) game framework which is built on top of SDL and also uses libSigC++ for its signal system.
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Libquicktime |
http://libquicktime.sourceforge.net/ |
1800x |
Libquicktime is based on the great quicktime4linux library with several enhancements. All 3rd-party libraries were removed from the sourcetree. Instead, the systemwide installed libraries are detected by the configure script. All original codecs were moved into dynamically loadable modules.
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Songprint |
http://sourceforge.net/[..]/freetantrum/ |
1796x |
Songprint is a library that can identify any piece of music based on its unique audio fingerprint. The fingerprint is independent of the codec and bitrate of the compressed file.
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Audio::DSP |
http://www.pdamusic.com/[..]udio-dsp.html |
1773x |
Audio::DSP is built around the OSS (Open Sound System) API and allows Perl to interface with digital audio devices by providing methods for I/O control, reading and writing to the audio device, and manipulation of audio data in memory.
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GStreamer |
http://www.gstreamer.net/ |
1742x |
GStreamer is a streaming media library and set of tools that enable applications to share a common set of plugins for things like video decoding and encoding, audio encoding and decoding, audio and video filters and other.
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Bonobo-Media |
http://cactus.rulez.org/[..]bonobo-media/ |
1712x |
Bonobo-Media is a set of general Bonobo interfaces for controlling multimedia playback. It can be used to play audio and video streams from your application without having to bother with the actual codecs; it is a lot like the Windows MCI API.
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pyao |
http://www.duke.edu/~ahc4/pyogg/ |
1710x |
pyao is a set of Python bindings for Xiph.org's libao, a cross-platform audio output library.
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