Nazwa oprogramowania |
Strona domowa |
Pobierane |
Excido |
http://icculus.org/[..]/#screenshots |
1832x |
excido is a free (GPL) game. It combines (simple|old school|arcadey) gameplay with 3D OpenGL graphics and OpenAL positional audio. Excido is not a highly complex experience, but you may enjoy it as a small diversion.
|
|
TextMaze |
http://www.robobunny.com/[..]ects/textmaze |
1831x |
TextMaze to mała gierka pod konsole. Program generuje losowe labirynty, a Twoim zadaniem jest wydostanie się z nich.
|
|
Jools |
http://www.eecs.umich.edu/[..]pelzlpj/jools |
1830x |
Jools to kolejny klon gry Bejeweled, popularnych układanek.
|
|
Amphetamine |
http://n.ethz.ch/[..]mph/amph.html |
1826x |
A 2D-Jump'n run shooter
Amphetamine is an exciting Jump'n run game that offers some unique visual effects like colored lighting, fogging and coronas. You must fight eleven evil monsters with your magic weapons.
|
|
BRICKOUT |
http://www.newbreedsoftware.com/brickout/ |
1825x |
A clone of "Break Out," where you use a paddle to bounce a ball so that it destroys bricks at the top of the screen. BrickOut was originally written for the Agenda VR3 GNU/Linux-based handheld PDA, and has been ported from X-Window to libSDL for the Sharp Zaurus GNU/Linux-based PDA.
|
|
The Incredible Flying Half Donuts |
http://flyingdonuts.sourceforge.net/ |
1824x |
The Incredible Flying Half Donuts a funny racing game with funky donuts and groovy sensation
|
|
Eremit |
http://www.student.hig.se/[..]t/Eremit.html |
1823x |
Eremit is a remake of an old classic board game. The ball you jump over is removed. The goal is to just have one ball left in the end. This is an excellent example of the power of SDL. It is a complete game that is implemented with under 400 lines of code.
|
|
El Camano |
http://ltsword.allegronetwork.com/[..]page=4&game=1 |
1823x |
'El Camano' is a mispelling of the type of car my friend Jason has. This past christmas of '03, I decided to feature the car in an arcade-style game and burn it to a CD for him as part of his Christmas gift. Unfortunately, the MP3 music soundtrack that comes with the game cannot be included online for copyright and space reasons. But the game is still pretty cool, so I decided to release it online. Have fun with it and please report any bugs you find using the bug report form under "contact" on this site.
Here's the features:
# 7 crazy levels and a last boss
# Tons of cool backgrounds and graphics
# Realistic skidding physics (on levels with that kind of terrain)
# Lots of stupid enemies to face down
# Fully customizable joystick controls
|
|
Space Plumber |
http://www.triptico.com/splumber/ |
1821x |
A first person game where you must prevent the level from being flooded.
Space Plumber is a first-person 3D game, that is, a game where you see what the character you are controlling sees. Your main goal is to save a sinking processing plant from being swamped by activating the water extraction pumps spread around the corridors.
|
|
Briquolo |
http://briquolo.free.fr |
1821x |
Briquolo is a Breakout clone with an OpenGL 3D representation.
|
|
Battlemech |
http://static.condemned.com/bmech.shtml |
1818x |
Battlemech is a game in which you steer a mech from a top-down view in various arenas. A lot of weapons and powerups are available. It is meant to be played on a LAN, but you can play against bots, too (though the bots don't score). It is based on an advanced version of the Quake engine and written in QuakeC.
|
|
Oddspace |
http://freshmeat.net/[..]cts/oddspace/ |
1815x |
Oddspace jest strzelanka dla wielu graczy , podobna do gry Asteroids. Napisana w Javie.
|
|
Xconq |
http://sources.redhat.com/xconq/ |
1814x |
Xconq is a general strategy game system. It is a complete system that includes all the components: a portable engine, graphical interfaces for Unix/Linux/X11, Macintosh, and Windows, multiple AIs, networking for multi-player games, and an extensive game library. The games in the library range from ancient civilizations to the far future, from simple to very complicated. Xconq's forte is turn-based strategy with overhead map views, using a hexagonally-tiled world. It includes a game design language GDL, which is a declarative language that lets you define the units, terrain, etc, then fill in tables defining their interaction. Literally hundreds of different properties and tables are available to the game designer. For graphics, the Xconq library includes nearly a thousand unit images and tiles that may be used by a game.
|
|
Monster Masher |
http://www.cs.auc.dk/[..]nster-masher/ |
1811x |
Monster Masher is a GPL'ed mash'em-up action game for GNOME. Each level contains a number of blocks and monsters. You're a little gnome running around. By pushing the blocks you can mash the monsters one ata time. There are various power-ups and different kinds of monsters.
|
|
Dave Gnukem |
http://www.scorpioncity.com/djgame.html |
1811x |
Dave Gnukem is a 2D scrolling platform game, similar to Duke Nukem 1. It includes a level editor. It runs on Linux and Windows, and uses the SDL library.
|
|